Difference between revisions of "Stimulus Role"

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===Definition===
 
===Definition===
The [[occurrent]] or continuant (i.e., the thingie) which elicits activity from the subject in the experiment. (The desired behavior in response to the stimulus is found in the instructions.)
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The role of a stimulus in a [[Behavioral Experimental Paradigm Condition]] is attributed to the object(s) which are presented to the subject in a controlled manner in the context of the experiment.
  
Alternatively: the [[role]] of a stimulus in a behavioral experiment is attributed to the [[processual entity]] or [[continuant]] which elicits activity from the subject in the context of the experiment.
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===Definition Source===
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JT and AL
  
A specific, physical stimulus presented to the subject during the experimental condition.
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===Synonyms===
  
 
===Parent Entity===
 
===Parent Entity===
[[Condition]]
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BFO: [http://jowl.ontologyonline.org/bfo.html?owlClass=http%3A//www.ifomis.org/bfo/1.1/snap%23Role Role]
  
===Parent Relationship===
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===Example===
PART_OF
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In an auditory oddball experiment, tones are the stimuli, which are categorized as either non-target (low frequency) or target (high-frequency) tones.  The distinction of whether the stimulus is a target or non-target is qualified by the stimulus role.
  
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===Logical Restrictions=== 
  
* i.e., a stimulus is not a condition. It is part of the specification of the condition?
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===Comments===
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Not all stimuli have more specific roles than just being the stimulus; in these cases, the stimulus is simply a generic stimulus. A stimulus may also have experiment-specific import to the subject, as reflected in playing the role of a reward or feedback.
  
===Instances===
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We define a stimulus as a role so that ontologies of tones, lights, pictures, and other "things" can be imported as references to the objects which play the role of stimulus in a given experimental condition.
*[[Tones]]
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*[[Tone Clusters]]
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===Created Date=== 
*[[Words]]
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2009/11/12 
*[[Faces]]
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*[[False Fonts]]
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===Curator=== 
*[[Heat]]
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JT and AL
*[[Odor]]
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===Curation Status=== 
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curation complete Dec 2010
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===URI===
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http://www.cogpo.org/ontologies/CogPOver1.owl#COGPO_00135
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===Related Concepts===
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*[[Stimulus]]
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*[[Implicit Stimulus]]
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*[[Explicit Stimulus]]
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*[[Stimulus Modality]]
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===Sub-Classes===
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{{#ask: [[Category:Condition Edit]] [[Parent Entity::Stimulus Role]]
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|format=table
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}}

Latest revision as of 11:02, 18 February 2011

Definition

The role of a stimulus in a Behavioral Experimental Paradigm Condition is attributed to the object(s) which are presented to the subject in a controlled manner in the context of the experiment.

Definition Source

JT and AL

Synonyms

Parent Entity

BFO: Role

Example

In an auditory oddball experiment, tones are the stimuli, which are categorized as either non-target (low frequency) or target (high-frequency) tones. The distinction of whether the stimulus is a target or non-target is qualified by the stimulus role.

Logical Restrictions

Comments

Not all stimuli have more specific roles than just being the stimulus; in these cases, the stimulus is simply a generic stimulus. A stimulus may also have experiment-specific import to the subject, as reflected in playing the role of a reward or feedback.

We define a stimulus as a role so that ontologies of tones, lights, pictures, and other "things" can be imported as references to the objects which play the role of stimulus in a given experimental condition.

Created Date

2009/11/12

Curator

JT and AL

Curation Status

curation complete Dec 2010

URI

http://www.cogpo.org/ontologies/CogPOver1.owl#COGPO_00135

Related Concepts

Sub-Classes

{{#ask: Parent Entity::Stimulus Role |format=table }}